Twitter, Plurk and other “social” media online …
have been intriguing me and entertaining me lately. Just started with Plurk today, and so far all but one of the folks I’m “related” to are SL and Twitter pals, most are also FaceBook friends as well. I feel that somehow I’ve slipped off the slippery slope of EQ II, SL ™ and no Age of Conan (AoC) into the netherworld of rapid-fire text messaging.
It is interesting to follow some rather prominent and prolific posters in Twitter, see what they’re doing, reading, and think about common everyday events as well as politics, technological stuff and interpersonal relationships bound by internet communication primarily. Also, there is the the remarkable experience of finding out about news events even before stuff hits CNN or other major news outlets online, as well as radio and TV broadcast journalists. Quakes in China, Barak Obama clinching the nomination, as well as bomb scares and other news hits Twitter quickly and one can see it spider web out as folks “re-tweet” (to re post something so their followers may see that might not follow the source twitter user) and respond to these occurrences.
I’m under MadameMaracas both on Twitter and Plurk if you care to give them a whirl. While Twitter especially is set up for use on mobile phones and PDA’s, I’m using the web browser version, as my piece of sh*t phone can barely handle voice transmissions. Some folks use these tools for what is termed “micro-blogging” as they only take 140 character entries, others for socialization. I tend to use it for a bit of both, depending upon what strikes my fancy or interest. It is ADD heaven, follow as many as one likes, and get a slow trickle or constant flurry of information. It is up to the user.
There is much discussion amongst “Twitterers” and the press about the impact they have on world events, the case of one fellow arrested and released overseas basically due to his ability to send out a one word Twit asking for help. He posted “arrested”. Powerful. Sadly his guide wasn’t as lucky and last I heard had yet to be released. I frankly suspect that these might be the harbingers of what this form of communication will become, as they’re early in the process it is likely someone will come along and do it better. Stability and scalability are issues certainly, that anyone who’s been a long time resident of Second Life ™ certainly understands intimately. Those issues need to be resolved before one can truly assess what form of impact these tools will have in the long run. For now I’m enjoying them as fun and diverting, and that’s ok by me.